Radio Séance (2022-2023)
Radio Show

The Radio Séance was a series of experiments on the radio. It was born out of my ongoing research on role-playing and active imagination practices as methods of inquiry, ways of producing knowledge, and modes of storytelling. In addition to life experiments, various makers and practices are presented and interviewed.
The radioshow included guests Jana Romanova, Mingus Janssen and Simon Labbé and members of radio echo collective.
ᖇᗩᗪIO ᔕéᗩᑎᑕE #1 - 31.10.2022
The first Radio Séance was a role-play experiment in which we want to explore re-telling histories through embodiment and oral storytelling to see in what way this can build relationships between today and the past.
We were coming together on All Hallows’ Eve, a day that is dedicated to remembering the dead, including saints (hallows), martyrs, and all the departed, to call to spirits of the past, to echo their stories. In this seance we called persons called woman who were convicted as witches in the past, to hear their story. In the past and up to the present day, witches are not only figures who practice magic, in fact, many of the persons convicted as witches in the past would not consider themselves as such, nor practice what was widely understood as magic. The rise of capitalism goes hand in hand with expropriation of entitlement to own land and banishment to the domestic sphere and unpaid domestic and reproduction labour. This required the dispossession and oppression of many bodies, especially bodies called women. Witches were bodies of resistance, and bodies that have been extinguished, but their stories remain
What if we take the immaterial form of these stories back into our bodies?
Like the witches we too, experience the violence on a body called women, in capitalism and patriarchy. How can the re-telling of the stories of our predecessors help us to find relationships between their experiences and struggles and ours? How can we reclaim the figure of witch and it's powerful magic without romanticising the historical conditions under which they were created.
How can role-play and the embodiment of a character help to relate the subjective perception and experience of oneself to the common agreed upon facts and reality.
This session was accompanied by live-sound design by Simon Labbe. Unfortunately, the recordings came out distorted. However, Renata Miron produced an incredible piece of text inside and through the role-play. Listen to a recording of her reading of it here.

ᖇᗩᗪIO ᔕéᗩᑎᑕE #2 , 28.11.22 With Mingus Janssen.
The crow is a bird of the family Corvidae (A big cosmopolitan family currently including 133 species). It is home worldwide except in the southern tip of South America and the polar ice caps.
Mingus Janssen is a researcher, designer and writer concerned with the voices, perspectives and views of more-than-human entities. Next to his publishing house Mycelium Media, Mingus likes to take on the role of people's research or artistic subject and interview them from this perspective.
In this episode you’ll first hear Mingus Janssen interviewing me from the perspective of a spider.
Afterwards you’ll hear an interview with Mingus Janssen reflecting on his method. Disclaimer: The interview with Mingus Janssen was done months after the spider-interview. In the second interview he might refer to himself as a crow instead of a spider because of preceding events.
Listen back to the episode here

ᖇᗩᗪIO ᔕéᗩᑎᑕE #3, 20.02.23 With Jana Romanova
Jana Romanova is a frequent collaborator. For this session we designed a LARP to be played in a radio show. You will first hear a recording of the live action role play and radio show Tell Me What You Want What You Really Really Want. Afterwards I will reflect with Jana on her LARP history and practice.
Tell Me What You Want What You Really Really Want is a game about dreaming and fighting for your biggest wish to become true. Players, known as 'listeners,’ hail from a single neighbourhood, each harbouring different dreams they wish to realise. They all tune in to the same radio show, a unique program where listeners can call in and engage in various game
The stakes are high – for the winner, the two moderators, Chilli and Cayenne, will foot the bill to turn their biggest dream into reality.
Listen back to it here.

ᖇᗩᗪIO ᔕéᗩᑎᑕE #4, 29.05.23 With Simon Labbe
This Radio Séance I am conjuring up spirits with Simon Labbé. Simon does compositions with sound and objects and he uses role play in the process of his work. We will in particular summon up parts of his long term project, the opera 'En la Maison Dédalus’.
Listen back to it here.

Radio Séance (2022-2023)
Radio Show
The Radio Séance was a series of experiments on the radio. It was born out of my ongoing research on role-playing and active imagination practices as methods of inquiry, ways of producing knowledge, and modes of storytelling. In addition to life experiments, various makers and practices are presented and interviewed.
The radioshow included guests Jana Romanova, Mingus Janssen and Simon Labbé and members of radio echo collective.
ᖇᗩᗪIO ᔕéᗩᑎᑕE #1 - 31.10.2022
The first Radio Séance was a role-play experiment in which we want to explore re-telling histories through embodiment and oral storytelling to see in what way this can build relationships between today and the past.
We were coming together on All Hallows’ Eve, a day that is dedicated to remembering the dead, including saints (hallows), martyrs, and all the departed, to call to spirits of the past, to echo their stories. In this seance we called persons called woman who were convicted as witches in the past, to hear their story. In the past and up to the present day, witches are not only figures who practice magic, in fact, many of the persons convicted as witches in the past would not consider themselves as such, nor practice what was widely understood as magic. The rise of capitalism goes hand in hand with expropriation of entitlement to own land and banishment to the domestic sphere and unpaid domestic and reproduction labour. This required the dispossession and oppression of many bodies, especially bodies called women. Witches were bodies of resistance, and bodies that have been extinguished, but their stories remain
What if we take the immaterial form of these stories back into our bodies?
Like the witches we too, experience the violence on a body called women, in capitalism and patriarchy. How can the re-telling of the stories of our predecessors help us to find relationships between their experiences and struggles and ours? How can we reclaim the figure of witch and it's powerful magic without romanticising the historical conditions under which they were created.
How can role-play and the embodiment of a character help to relate the subjective perception and experience of oneself to the common agreed upon facts and reality.
This session was accompanied by live-sound design by Simon Labbe. Unfortunately, the recordings came out distorted. However, Renata Miron produced an incredible piece of text inside and through the role-play. Listen to a recording of her reading of it here.

ᖇᗩᗪIO ᔕéᗩᑎᑕE #2 , 28.11.22 With Mingus Janssen.
The crow is a bird of the family Corvidae (A big cosmopolitan family currently including 133 species). It is home worldwide except in the southern tip of South America and the polar ice caps.
Mingus Janssen is a researcher, designer and writer concerned with the voices, perspectives and views of more-than-human entities. Next to his publishing house Mycelium Media, Mingus likes to take on the role of people's research or artistic subject and interview them from this perspective.
In this episode you’ll first hear Mingus Janssen interviewing me from the perspective of a spider.
Afterwards you’ll hear an interview with Mingus Janssen reflecting on his method. Disclaimer: The interview with Mingus Janssen was done months after the spider-interview. In the second interview he might refer to himself as a crow instead of a spider because of preceding events.
Listen back to the episode here

ᖇᗩᗪIO ᔕéᗩᑎᑕE #3, 20.02.23 With Jana Romanova
Jana Romanova is a frequent collaborator. For this session we designed a LARP to be played in a radio show. You will first hear a recording of the live action role play and radio show Tell Me What You Want What You Really Really Want. Afterwards I will reflect with Jana on her LARP history and practice.
Tell Me What You Want What You Really Really Want is a game about dreaming and fighting for your biggest wish to become true. Players, known as 'listeners,’ hail from a single neighbourhood, each harbouring different dreams they wish to realise. They all tune in to the same radio show, a unique program where listeners can call in and engage in various game
The stakes are high – for the winner, the two moderators, Chilli and Cayenne, will foot the bill to turn their biggest dream into reality.
Listen back to it here.

ᖇᗩᗪIO ᔕéᗩᑎᑕE #4, 29.05.23 With Simon Labbe
This Radio Séance I am conjuring up spirits with Simon Labbé. Simon does compositions with sound and objects and he uses role play in the process of his work. We will in particular summon up parts of his long term project, the opera 'En la Maison Dédalus’.
Listen back to it here.
Songs for the Renewal is a ritualistic site consisting of six indoor fountains, each displaying a urinating female human-like figure and a set of whistles, water whistles, and other ritualistic vessels and instruments. The fountains are interactive and sound-triggered, each attuned and activated by a different whistle. The ritual surrounding these objects is known to have been performed for renewals. However, the exact nature of the ritual remains unclear, inviting the audience to speculate and participate by playing with the instruments.
Songs for the Renewal is the culmination of my long-term research on the representation and taboos surrounding female bodies in Western art history, as well as the intersection of the exploitation of nature and women's rights. My interest in gender and urination also considers the ecological impact, from harvesting hormones through farming pregnant mares to environmental hormonal pollution (so-called feminization of the environment), which leads to fertility issues in many species and contributes to a broader alienation from natural bodily functions and the environment.
To address the various stories, concerns, and facts gathered in my theoretical research, I have crafted a speculative fiction: a future where hormonal pollution has reached such extremes that an overload of estrogen has dissolved traditional genders, making all species rather feminine. Human societies remaining in this world have evolved distinct cultures, technologies, and beliefs from our own. In their cosmology, the world was created by seven sisters who sat to relieve themselves, and from their streams of urine, their world emerged.
The six fountains in Songs for the Renewal depict the seven sisters, and the ritualistic site serves as a sanctuary for performing rituals such as renewing relationships and reciprocity with the cosmos. Drawing from today's world as a starting point, this future reimagines gender roles and bodily fluids, turning the artifacts of Songs for the Renewal into souvenirs of a possible alternative reality.
Songs for the Renewal is a ritualistic site consisting of six indoor fountains, each displaying a urinating female human-like figure and a set of whistles, water whistles, and other ritualistic vessels and instruments. The fountains are interactive and sound-triggered, each attuned and activated by a different whistle. The ritual surrounding these objects is known to have been performed for renewals. However, the exact nature of the ritual remains unclear, inviting the audience to speculate and participate by playing with the instruments.
Songs for the Renewal is the culmination of my long-term research on the representation and taboos surrounding female bodies in Western art history, as well as the intersection of the exploitation of nature and women's rights. My interest in gender and urination also considers the ecological impact, from harvesting hormones through farming pregnant mares to environmental hormonal pollution (so-called feminization of the environment), which leads to fertility issues in many species and contributes to a broader alienation from natural bodily functions and the environment.
To address the various stories, concerns, and facts gathered in my theoretical research, I have crafted a speculative fiction: a future where hormonal pollution has reached such extremes that an overload of estrogen has dissolved traditional genders, making all species rather feminine. Human societies remaining in this world have evolved distinct cultures, technologies, and beliefs from our own. In their cosmology, the world was created by seven sisters who sat to relieve themselves, and from their streams of urine, their world emerged.
The six fountains in Songs for the Renewal depict the seven sisters, and the ritualistic site serves as a sanctuary for performing rituals such as renewing relationships and reciprocity with the cosmos. Drawing from today's world as a starting point, this future reimagines gender roles and bodily fluids, turning the artifacts of Songs for the Renewal into souvenirs of a possible alternative reality.
In the 15th century, a flood breached the Markermeer dykes in the Netherlands and washed an unknown body ashore. The creature appeared like a woman but couldn’t speak nor behave like a human being. Experts declared: It must be a mermaid.
Waterland – On How to Become a Body of Water is a climate fiction narrative about rising sea levels told from the perspective of a mermaid. In this work, I address our alienated relationship with the ocean, the entanglement of gender and ecology, and the urgency of imagining collective futures in the face of the climate crisis. The work consists of photographs, analogue double exposures, newspaper clippings, and photo montages, mostly presented as an installation. The project originated from a collaboration with the Foundation for Environmental and Spatial Planning Advice (STAB), based in the Netherlands. During this project, they were working on the restoration of the Markermeer dykes, built in response to rising sea levels. The restoration generated conflict as many in Dutch society did not consider it necessary, signalling the difficulties of effectively communicating the urgency of climate change.
My project Waterland is inspired by the Dutch folklore of the Zeemeermin from Edam, an imprisoned mermaid who appeared after a flood behind the Markermeer dikes in the 15th century. Her story of entrapment, public exhibition, and subsequent enslavement is exemplary of the modern Western approach to the environment, which prioritises profit and extraction over curiosity and respect - a worldview that objectifies nature. Some of the images represent the mermaid’s gaze, decentering the human perspective on the issue. Others show the mermaid navigating the human-made world using performance through staging. Playing with authority newspaper clipping conjure, I also blend historical legends with contemporary issues faced by Dutch society and present a fictional future pointing to the possibility of coexistence between humans and ocean life.
Astrida Neimanis' Essay On How to Become A Body of Water was a big inspiration for this work, and I have dedicated the subtitle of my work to it.
Installation shots: Climate Utopias Festival, Lahti, Finland 2021.
Read more about Waterland at Zero Nine Magazine.
In the 15th century, a flood breached the Markermeer dykes in the Netherlands and washed an unknown body ashore. The creature appeared like a woman but couldn’t speak nor behave like a human being. Experts declared: It must be a mermaid.
Waterland – On How to Become a Body of Water is a climate fiction narrative about rising sea levels told from the perspective of a mermaid. In this work, I address our alienated relationship with the ocean, the entanglement of gender and ecology, and the urgency of imagining collective futures in the face of the climate crisis. The work consists of photographs, analogue double exposures, newspaper clippings, and photo montages, mostly presented as an installation. The project originated from a collaboration with the Foundation for Environmental and Spatial Planning Advice (STAB), based in the Netherlands. During this project, they were working on the restoration of the Markermeer dykes, built in response to rising sea levels. The restoration generated conflict as many in Dutch society did not consider it necessary, signalling the difficulties of effectively communicating the urgency of climate change.
My project Waterland is inspired by the Dutch folklore of the Zeemeermin from Edam, an imprisoned mermaid who appeared after a flood behind the Markermeer dikes in the 15th century. Her story of entrapment, public exhibition, and subsequent enslavement is exemplary of the modern Western approach to the environment, which prioritises profit and extraction over curiosity and respect - a worldview that objectifies nature. Some of the images represent the mermaid’s gaze, decentering the human perspective on the issue. Others show the mermaid navigating the human-made world using performance through staging. Playing with authority newspaper clipping conjure, I also blend historical legends with contemporary issues faced by Dutch society and present a fictional future pointing to the possibility of coexistence between humans and ocean life.
Astrida Neimanis' Essay On How to Become A Body of Water was a big inspiration for this work, and I have dedicated the subtitle of my work to it.
Installation shots: Climate Utopias Festival, Lahti, Finland 2021.
Read more about Waterland at Zero Nine Magazine.
Glowing Eyes is about myths from the Brazilian Amazon rainforest, stories, that show humans as part of their environment and thus offer different perspectives than the Western concept of nature, where the human is seen as counterpart to it.
Myths have a great influence on how we perceive our environment, and move and act in it. The Amazonian Myths are part of the ecosystem of the forest, where they are alive, their storytellers tend to live in balance and respect with their environment. In contract to it colonialist created myths that show nature as wild which needs to be tamed to legitimize exploitation and degradation.
Due to my Latin American background I grew up with Brazilian folklore, it is part of my inner life. At the same time, I grew up in Germany, so that I also embody the western gaze which sees a tropical paradise of resources. To reestablish and heal a connection with nature, I look into the living myths to lead me. Through a visual and physical exploration, I reconnect to the stories of the Amazons to conjure up old images again and charge them with new magic.
This work emerged from research conducted during extended stays and workshops in Ribeirinho communities on Ilha de Marajó, Belém, Brazil.
Installation shots: Dior Visual Arts Award, Luma, Arles, France, 2021.
Glowing Eyes, solo show, Studio 45, Hamburg, 2020.
Read more about Glowing Eyes at PH Museum
Glowing Eyes is about myths from the Brazilian Amazon rainforest, stories, that show humans as part of their environment and thus offer different perspectives than the Western concept of nature, where the human is seen as counterpart to it.
Myths have a great influence on how we perceive our environment, and move and act in it. The Amazonian Myths are part of the ecosystem of the forest, where they are alive, their storytellers tend to live in balance and respect with their environment. In contract to it colonialist created myths that show nature as wild which needs to be tamed to legitimize exploitation and degradation.
Due to my Latin American background I grew up with Brazilian folklore, it is part of my inner life. At the same time, I grew up in Germany, so that I also embody the western gaze which sees a tropical paradise of resources. To reestablish and heal a connection with nature, I look into the living myths to lead me. Through a visual and physical exploration, I reconnect to the stories of the Amazons to conjure up old images again and charge them with new magic.
This work emerged from research conducted during extended stays and workshops in Ribeirinho communities on Ilha de Marajó, Belém, Brazil.
Installation shots: Dior Visual Arts Award, Luma, Arles, France, 2021.
Glowing Eyes, solo show, Studio 45, Hamburg, 2020.
Read more about Glowing Eyes at PH Museum
Letting piss run free is a privilege most womxn in this world do not have.
The image of the urinating woman is not one that belongs into public, in addition, the sexualisation of the femxle body also makes it a dangerous risk in some places. Womxn have to hide, go off the beaten track and sometimes hold back until it is dark enough to relieve themselves.
Under the working title Ways of Peeing, I am developing a work that examines the urinating female body. In doing so, I aim to address the representation and taboos surrounding female bodies within the history of Western art. My interest in gender and urination includes the ecological impact of urinating women, ranging from hormonal pollution to the alienation from natural bodily functions and our physical selves.
Ways of peeing is a visual liberation and a piss on the impossibility of the restrictive conditions that surround us.
Letting piss run free is a privilege most womxn in this world do not have.
The image of the urinating woman is not one that belongs into public, in addition, the sexualisation of the femxle body also makes it a dangerous risk in some places. Womxn have to hide, go off the beaten track and sometimes hold back until it is dark enough to relieve themselves.
Under the working title Ways of Peeing, I am developing a work that examines the urinating female body. In doing so, I aim to address the representation and taboos surrounding female bodies within the history of Western art. My interest in gender and urination includes the ecological impact of urinating women, ranging from hormonal pollution to the alienation from natural bodily functions and our physical selves.
Ways of peeing is a visual liberation and a piss on the impossibility of the restrictive conditions that surround us.
The Anatomical Theatre explores the link between the male and medical gaze, uncovering how female bodies have been constructed through capitalism, “modern” science, and Christianity—framed by beauty, sexuality, and reproductive labor.
Using the darkroom as a metaphorical uterus, I create layered anatomies that depict inner landscapes rather than idealized forms. Inspired by the origins of Western anatomical science, particularly the fetishized Anatomical Venus—the first anatomical wax model—the work highlights the historical transformation of bodies into fragmented objects of male fascination.
Organs without a body, science generating magic, a darkroom instead of a womb: The Anatomical Theatre is a speculative exploration of female anatomy, created with the tools available to us in the domestic space, given to us to modify our bodies. Against the reduction of bodies to isolated organs and tissues, this imagery aims to depict the inner landscape of emotions, layering physical representations of historical and political violence with the subjective experience of embodiment. Sculpturally expanded through wax figures, these works highlight the possibilities and fragility of molding the body while engaging the senses with the natural odours of beeswax and burnt wick.
This work is the outcome of a collaborative research project with Mexican artist and disabled justice activist Ana Garcia Jacome. This mixed-media installation combines analogue black-and-white photomontages, wax sculptures, and Jácome’s video work, Votive Offerings.
Installation view: Städtische Galerie Karlsruhe, Germany
Centro de la Imagen, Mexico City, Mexico
The Anatomical Theatre explores the link between the male and medical gaze, uncovering how female bodies have been constructed through capitalism, “modern” science, and Christianity—framed by beauty, sexuality, and reproductive labor.
Using the darkroom as a metaphorical uterus, I create layered anatomies that depict inner landscapes rather than idealized forms. Inspired by the origins of Western anatomical science, particularly the fetishized Anatomical Venus—the first anatomical wax model—the work highlights the historical transformation of bodies into fragmented objects of male fascination.
Organs without a body, science generating magic, a darkroom instead of a womb: The Anatomical Theatre is a speculative exploration of female anatomy, created with the tools available to us in the domestic space, given to us to modify our bodies. Against the reduction of bodies to isolated organs and tissues, this imagery aims to depict the inner landscape of emotions, layering physical representations of historical and political violence with the subjective experience of embodiment. Sculpturally expanded through wax figures, these works highlight the possibilities and fragility of molding the body while engaging the senses with the natural odours of beeswax and burnt wick.
This work is the outcome of a collaborative research project with Mexican artist and disabled justice activist Ana Garcia Jacome. This mixed-media installation combines analogue black-and-white photomontages, wax sculptures, and Jácome’s video work, Votive Offerings.
Installation view: Städtische Galerie Karlsruhe, Germany
Centro de la Imagen, Mexico City, Mexico